LiquidMATCH is a dynamic, boutique company focused on improving and integrating working relationships within the workplace.

Raise Personal Awareness

Raise personal awareness using Belbin Team Role methodology

Encourage buy-In

Encourage buy-in to changing behaviour through fun, interactive Invested Experience learning techniques

Integrate The Change

Integrate the change into daily productivity through Touch Point Reinforcements

“Individual commitments to a group effort – that is what makes a team work,
a company work, a society work, a civilization work.”

– Vince Lombardi, Green Bay Packers Football Coach –


is led by Brian Heydenrych, an experienced theatre producer and arts entrepreneur.  Theatre productions are by their nature complex business ventures, with multiple role players and many variables to be managed and coordinated.  Using the principles developed in theatre of engaging, entertaining and transforming, and his experience in managing multiple teams and the business-of-the-arts, he creates a learning journey for integrated growth within business.

LiquidMATCH uses a methodology that crosses geographical and cultural boundaries, is fun and dynamic, focused on behavior (where change can happen and adapted to a given situation or role) and looks to sustain behaviour change and learning.

Tools We use

Belbin Team Role Methodology?

The Belbin Team Inventory is a Behavioural Preference tool which measures how strongly individuals express the behavioural traits of nine different team roles. Importantly it measures behaviour, not personality. The Team Roles are not equivalent to personality types. Unlike other psychometric instruments (PF16, Myers-Briggs) the Inventory assesses how an individual evaluates their behaviour in a team environment and includes 360-degree feedback from observers. By identifying Team Roles, participants ensure that they use their strengths to advantage and manage their weaknesses and provides a common language in the organisation to improve the effectiveness of communication.
Developed at Henley Management College in the 1970s and subsequently used in thousands of companies world-wide, the Belbin Team Inventory allows companies a shortcut solution into developing and managing successful teams. For more information go to

Invested-Experience Techniques?

We learn 10% of what we read, 20% of what we hear, 30% of what we see, 50% of what we hear AND see, 70% of what is discussed, 80% of what is experienced personally and 95% of what we teach others.
– William Glasser, author: Choice Theory
Invested-Experience Techniques uses fun and often competitive problem solving activities to place individuals within a context of personal experience of the problem. This improves the impact of the learning, and the ability of this learning to be carried forward and create real change in behaviour.

Touch Point Reinforcements?

Integration of any learning into the daily operations of individuals is critical to the success of the development intervention. Touch Point interactions are short engagements with participants designed according to the context of the training need. These engagements look at putting what has been learnt into practice and reinforcing the positive change. Some examples of Touch Point interaction include:
• Planting of a challenge, with observation and feedback on team interaction within real life meetings in work.
• Small scale events or ‘daily work interruptions’ focused on reinforcing the learning
• Long term subtle intrusions into the work environment to reinforce change.

Contact us

Brian Heydenrych

Optimizing Team Performance

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